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Pydoku

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Pydoku is a Sudoku game built in Python using Tkinter. It generates random puzzles, lets users solve them, and offers hints. It also includes a solver that uses backtracking to find solutions. The interface is designed to be minimal and easy to use.

Why I built it

Pydoku was built as a final project for CMSC 11 (Introduction to Computer Science).1 The task was to create a GUI using Tkinter and Python fundamentals that we learned in the class.


Footnotes

  1. CMSC 11 is the first programming course I took at UPV. It discusses about Computer Science and the basics of programming with Python.